LunaTech Bedrock Wiki
LunaTech Bedrock Wiki
Items (42)
Multitester
Not Implementedlunatech:multitester
Handheld diagnostic unit for reading machine states, power levels, and system status. Essential for troubleshooting.
Technical Specs
- type
- Diagnostic Tool
- maxStack
- 1
- sensors
- Power, temperature, status
- display
- LED readout
- range
- 20 blocks (line of sight)
Lore
Every technician's best friend. Can identify problems instantly.
Jetpack
Not Implementedlunatech:jetpack
Wearable thruster system for brief flight. Powered by battery; enables vertical terrain navigation.
Technical Specs
- type
- Equipment - Chest Armor
- maxStack
- 1
- wearSlot
- Chest
- thrustDuration
- Limited (battery-dependent)
- reuseTime
- Requires recharge between uses
- purpose
- Mobility/traversal
Lore
Dangerous in untrained hands. Still experimental—test carefully.
Powered Drill
lunatech:powered_drill
Electric rapid-percussion mining tool. Dramatically accelerates block mining across all materials.
Technical Specs
- type
- Powered Tool
- maxStack
- 1
- mineSpeed
- 24× normal speed (extremely fast)
- toolTiers
- ["Iron tier","Is Pickaxe","Is Shovel"]
- efficiency
- Respects Efficiency enchantments
- power
- Requires charged battery
Lore
Lethargia's field mining standard. Reduces resource gathering time by 95%.
Powered Chainsaw
lunatech:powered_chainsaw
High-speed oscillating blade for rapid wood cutting. Harvests entire trees nearly instantly.
Technical Specs
- type
- Powered Tool
- maxStack
- 1
- cutSpeed
- 40× normal wood speed
- material
- Composite 34 frame, steel blades
- power
- Battery powered
- dropMultiplier
- No bonus (same as hand cutting)
Lore
Eliminates wood bottleneck in early-game development. Popular with builders.
Hammer
lunatech:hammer
Heavy shaping tool for material work. Used in Wire crafting and general fabrication.
Technical Specs
- type
- Tool
- durability
- 250 uses
- maxStack
- 1
- components
- Steel head, Composite 34 handle
- ability
- Wire crafting catalyst
Lore
Every LunaTech technician carries one. Essential for field repairs.
Wrench
lunatech:wrench
Multi-purpose assembly tool. Used for machine configuration, rotating blocks, and fastener work.
Technical Specs
- type
- Tool
- maxStack
- 1
- material
- Composite 34 alloy
- ability
- Machine orientation rotation
- crafting
- Wrench recipes
Lore
The icon of LunaTech craftsmanship. Used to configure power nodes and adjust machines.
Screwdriver
lunatech:screwdriver
Precision fastening tool for delicate electronics work. Required for PCB assembly.
Technical Specs
- type
- Tool
- maxStack
- 1
- purpose
- Electronics assembly
- material
- Steel tip, Composite 34 handle
- requirement
- PCB crafting
Lore
Allows precise work on circuit boards without damaging sensitive components.
Pliers
lunatech:pliers
Wire-working tool for bending and crimping. Used in electrical component fabrication.
Technical Specs
- type
- Tool
- maxStack
- 1
- material
- Steel & Composite 34
- purpose
- Wire and connector work
- crafting
- Electrical component recipes
Lore
Essential for anyone working with the wiring systems.
Soldering Iron
lunatech:soldering_iron
Heated tool for joining electrical connections. Permanently fuses circuit elements together.
Technical Specs
- type
- Tool
- maxStack
- 1
- heatingElement
- Composite 34 tip
- purpose
- PCB assembly
- temperature
- 350°C (estimated)
Lore
Creates permanent connections that can't be undone. Use carefully.
Standard Issue PDA
Not Implementedlunatech:standart_issue_pda
Personal Data Assistant. Compact computing device for accessing Lethargia's information networks and local data.
Technical Specs
- type
- Equipment - Computing
- maxStack
- 1
- processor
- 6502-class CPU (estimated)
- storage
- 16 MB flash
- display
- Monochrome LCD
- purpose
- Data access, navigation, inventory tracking
Lore
Standard-issue to all clone personnel. Contains mission data, technical specifications, and survival information.
Standard Issue Visor
Not Implementedlunatech:standart_issue_visor
Head-mounted augmented reality display. Overlays real-time tactical and scientific information on the wearer's vision.
Technical Specs
- type
- Equipment - Head Display
- maxStack
- 1
- displayType
- OLED retinal projection
- refreshRate
- 60 Hz
- fieldOfView
- 120°
- overlayModes
- Tactical, Scientific, Navigation
Lore
Enhances situational awareness. Many clones won't work without one.
Raw Copper Powder
lunatech:raw_copper_powder
Copper ore pulverized by the Macerator. Preprocessed for smelting or further processing. Doubles output vs direct smelting.
Technical Specs
- type
- Material - Ore Powder
- source
- Macerator (Copper Ore)
- stackSize
- 64
- purpose
- Smelting, alloy crafting
Lore
Macerator-processed ore increases yield efficiency by 100%.
Raw Gold Powder
lunatech:raw_gold_powder
Macerator-ground gold ore. Soft metal requires precise temperature control when smelting.
Technical Specs
- type
- Material - Ore Powder
- source
- Macerator (Gold Ore)
- stackSize
- 64
- purpose
- Composite alloy component
Lore
Critical for Composite 34 synthesis.
Raw Iron Powder
lunatech:raw_iron_powder
Ground iron ore from the Macerator. Ready for smelting or use in metal alloys.
Technical Specs
- type
- Material - Ore Powder
- source
- Macerator (Iron Ore)
- stackSize
- 64
- purpose
- Smelting, alloy crafting
Lore
The most abundant element in Composite 34.
Composite Powder
lunatech:composite_powder
Fine Composite 34 dust. Precursor to ingots when compressed. Result of Compressor processing.
Technical Specs
- type
- Material - Powder
- source
- Compressor (Composite Plate)
- stackSize
- 64
- purpose
- Composite Ingot synthesis
Lore
Intermediate stage in Composite 34 production.
Databank §a(Active)
Not Implementedlunatech:databank_active
Data storage module in active state. Stores 256 MB of data. Used for archival and data transfer.
Technical Specs
- type
- Storage Device
- capacity
- 256 MB
- state
- Active (ready)
- interface
- USB/legacy wired
- purpose
- Data backup, transfer
Lore
Essential for knowledge preservation. Each contains irreplaceable Earth records.
Databank §c(Full)
Not Implementedlunatech:databank_full
Data storage module at full capacity. Cannot accept new writes until wiped. Contains archives of critical information.
Technical Specs
- type
- Storage Device
- capacity
- 256 MB (100% full)
- state
- Full (read-only until wiped)
- writeStatus
- No space remaining
Lore
When full, must be carefully archived or wiped to preserve space for new discoveries.
Wires
lunatech:wires
Copper-composite conductive wire used internally within machines. Not used to connect between machines.
Technical Specs
- type
- Component - Electrical
- material
- Copper + Composite 34
- purpose
- Internal machine wiring
Lore
Basic wiring component for internal machine construction.
Electric Motor
lunatech:electric_motor
Electromagnetic unit converting electrical energy into rotational force. Essential component for processing machines.
Technical Specs
- type
- Component - Mechanical
- material
- Copper coils, iron core, Composite 34
- purpose
- Mechanical power generation
- efficiency
- 92%
Lore
Proven technology from Lethargia's original propulsion systems, adapted for industrial machinery.
Transformer
lunatech:transformer
Basic electrical component used in machine crafting. A foundational building block for LunaTech equipment.
Technical Specs
- type
- Component - Electrical
- material
- Copper coils, iron laminate
- purpose
- Machine component
Lore
Essential crafting component for most LunaTech machines.
Rubber
lunatech:rubber
Vulcanized rubber. Elastic insulation material for electrical components and sealing applications.
Technical Specs
- type
- Material - Rubber
- source
- Compound vulcanization
- stackSize
- 64
- purpose
- Insulation, sealing, gaskets
- elasticity
- High
Lore
Dromia's flora provides raw material. Insulation technology depends on adequate supply.
Screen
lunatech:screen
LED/LCD display panel for terminal and control interfaces. Enables machine status monitoring.
Technical Specs
- type
- Component - Display
- material
- Composite 34, silicon, rare earth elements
- purpose
- Information display
- resolution
- Variable (depends on driver)
- colors
- 16-color palette
Lore
Salvaged from Lethargia's original bridge displays. Surprisingly durable.
Composite Plate
lunatech:composite_plate
Sheet form of Composite 34. Primary structural material for machine casings and building blocks.
Technical Specs
- type
- Material - Processed
- source
- Composite 34 (processed)
- stackSize
- 64
- use
- Machine components, structural blocks, crafting
- properties
- Corrosion-resistant, impact-absorbing
Lore
The most important material in human settlement on Dromia. Every facility depends on adequate supply.
Composite Ingot
lunatech:composite_ingot
Refined Composite 34 alloy in ingot form. The pre-cursor to plates. Crafted from base metals.
Technical Specs
- type
- Material - Processed
- composition
- Copper + Steel + Gold (atomic fusion)
- processMethod
- High-temperature atomic recombination
- stackSize
- 64
- use
- Advanced crafting, transformer cores
Lore
The Collective's greatest metallurgical achievement. Earth-level technology, but impossible to replicate without industrial infrastructure.
Prototyping PCB
lunatech:prototyping_pcb
Breadboard-style circuit board blank. Base for electronics prototyping. Can be soldered with components.
Technical Specs
- type
- Component - Electronics Base
- material
- FR-4 epoxy laminate
- pattern
- Through-hole pad grid
- purpose
- Circuit assembly substrate
- stackSize
- 64
Lore
Allows field electronics experimentation without access to industrial fabrication.
Component Kit
lunatech:component_kit
Pre-assorted selection of electrical components. Convenience bundle for common crafting recipes.
Technical Specs
- type
- Component - Bundle
- contents
- Transistors, resistors, capacitors, diodes
- stackSize
- 64
- purpose
- Bulk component supply
Lore
Saves time sourcing individual parts.
Rubber Compound
lunatech:rubber_compound
Processed latex mixture before vulcanization. Hardens into functional rubber through heat or chemical treatment.
Technical Specs
- type
- Material - Rubber Precursor
- source
- Tree sap processing
- stackSize
- 64
- curableInto
- Rubber (hardened)
Lore
Dromian flora yields useful rubber. Partially replaces dependence on imported materials.
Composite Scrap
lunatech:composite_scrap
Waste fragments from Composite 34 manufacturing. Can be recycled back into usable material.
Technical Specs
- type
- Material - Recycled
- source
- Manufacturing byproduct
- stackSize
- 64
- processedInto
- Composite Powder → Ingot
Lore
Nothing is wasted on Dromia. Scrap becomes resource again.
Transistor
lunatech:transistor
Semiconductor electronic component. Essential building block for all digital circuits and logic gates.
Technical Specs
- type
- Component - Semiconductor
- material
- Silicon-based semiconductor
- purpose
- Digital logic, signal amplification
- stackSize
- 64
- applications
- CPU cores, memory, circuit boards
Lore
The fundamental component of modern electronics. Required in countless devices for computational logic.
Crystal Oscillator
lunatech:crystal_oscillator
Quartz crystal frequency standard. Provides precise clock signal for electronics. Required for CPU operation.
Technical Specs
- type
- Component - Timing
- material
- Synthetic quartz crystal
- frequency
- 1-16 MHz (configurable)
- stability
- ±5 ppm
- purpose
- CPU clock, timing reference
4004 CPU
lunatech:4004_cpu
Microprocessor unit. 4004_CPU architecture CPU for computational tasks.
Technical Specs
- type
- Component - CPU
- architecture
- 4004 CPU
- clockSpeed
- Variable
- transistorCount
- Unknown
- purpose
- Processing unit
Lore
Historical processor design adapted for Dromia's computing needs.
6502 CPU
lunatech:6502_cpu
Microprocessor unit. 6502_CPU architecture CPU for computational tasks.
Technical Specs
- type
- Component - CPU
- architecture
- 6502 CPU
- clockSpeed
- Variable
- transistorCount
- Unknown
- purpose
- Processing unit
Lore
Historical processor design adapted for Dromia's computing needs.
8008 CPU
lunatech:8008_cpu
Microprocessor unit. 8008_CPU architecture CPU for computational tasks.
Technical Specs
- type
- Component - CPU
- architecture
- 8008 CPU
- clockSpeed
- Variable
- transistorCount
- Unknown
- purpose
- Processing unit
Lore
Historical processor design adapted for Dromia's computing needs.
8080 CPU
lunatech:8080_cpu
Microprocessor unit. 8080_CPU architecture CPU for computational tasks.
Technical Specs
- type
- Component - CPU
- architecture
- 8080 CPU
- clockSpeed
- Variable
- transistorCount
- Unknown
- purpose
- Processing unit
Lore
Historical processor design adapted for Dromia's computing needs.
i386 CPU
lunatech:i386_cpu
Microprocessor unit. I386_CPU architecture CPU for computational tasks.
Technical Specs
- type
- Component - CPU
- architecture
- i386 CPU
- clockSpeed
- Variable
- transistorCount
- Unknown
- purpose
- Processing unit
Lore
Historical processor design adapted for Dromia's computing needs.
World Module
lunatech:world_module
Upgrade module for LunaTech systems. Enhances machine capabilities.
Technical Specs
- type
- Upgrade Module
- category
- World Module
- maxStack
- 1
- purpose
- System enhancement
Lore
Plug-in module for expanding machine functionality.
Storage Module
lunatech:storage_module
Upgrade module for LunaTech systems. Enhances machine capabilities.
Technical Specs
- type
- Upgrade Module
- category
- Storage Module
- maxStack
- 1
- purpose
- System enhancement
Lore
Plug-in module for expanding machine functionality.
Machine Module
lunatech:machine_module
Upgrade module for LunaTech systems. Enhances machine capabilities.
Technical Specs
- type
- Upgrade Module
- category
- Machine Module
- maxStack
- 1
- purpose
- System enhancement
Lore
Plug-in module for expanding machine functionality.
Lunanet Module
lunatech:lunanet_module
Upgrade module for LunaTech systems. Enhances machine capabilities.
Technical Specs
- type
- Upgrade Module
- category
- Lunanet Module
- maxStack
- 1
- purpose
- System enhancement
Lore
Plug-in module for expanding machine functionality.
Redstone Module
lunatech:redstone_module
Upgrade module for LunaTech systems. Enhances machine capabilities.
Technical Specs
- type
- Upgrade Module
- category
- Redstone Module
- maxStack
- 1
- purpose
- System enhancement
Lore
Plug-in module for expanding machine functionality.
Lore
Every processor needs an oscillator. Frequency determines processor speed.
Nutrition Brick
lunatech:nutrition_brick
Compressed nutrient paste. Highly efficient food source. Restores 6 hunger points. Manufactured from various organic sources.
Technical Specs
- type
- Food/Consumable
- hunger
- +6 hunger
- stackSize
- 64
- manufacture
- From organic matter
- shelf-life
- Indefinite (chemically preserved)
Lore
No one would call it delicious. But it keeps you alive in the field.
Blocks (32)
Quarry Beam
lunatech:quarry_beam
Vertical support beam for quarry mining operations. Part of the quarry frame structure; must be connected to a Quarry Controller to function.
Technical Specs
- type
- Quarry Structure
- powerBuffer
- 1,000 EU
- energyRange
- 10 blocks
- purpose
- Structural support component
Lore
Composite 34 construction beam from Lethargia's mining infrastructure. Designed for large-scale resource extraction on Dromia.
Item Extractor
lunatech:item_extractor
Pulls items from adjacent containers and launches them toward Item Receivers. Sources of automated item transportation.
Technical Specs
- type
- Item Logistics
- powerBuffer
- 1,000 EU
- energyRange
- 10 blocks
- orientation
- 6-directional (configurable face)
- extractionSlot
- Configurable
- throughput
- 1 item/cycle (configurable)
- target
- Any Item Receiver or Junction
Lore
Implements Lethargia's container-to-network interface protocol. Makes possible the first truly automated factories on Dromia.
Resin Jungle Log
Not Implementedlunatech:resin_jungle_log
Jungle wood saturated with hardening resin from Dromian flora. State toggles between empty and resin-filled form.
Technical Specs
- type
- Specialty Block
- hardness
- 3 seconds
- toolRequired
- Axe
- state
- resin_filled (boolean)
- fillingMechanic
- Random tick (6000-18000 ticks)
- placement
- 6-directional
Lore
Hybrid material combining Dromian biological processes with human industrial applications. Used in specialized crafting.
Quarry Controller
lunatech:quarry_controller
Master control unit for large-scale quarry operations. Coordinates Block Breakers and Quarry Beams to mine defined areas automatically.
Technical Specs
- type
- Quarry System
- powerBuffer
- 1,000 EU
- energyRange
- 10 blocks
- maxArea
- Variable (defined by Corner blocks)
- miningDepth
- Down to bedrock
- miningSpeed
- Scales with connected Breaker count
- dropCollection
- Automatic (hopper compatible)
Lore
Lethargia's most sophisticated mining automation. Reduces resource extraction bottleneck significantly on resource-scarce Dromia.
Block Breaker
lunatech:block_breaker
Directional block-breaking machine. Continuously mines blocks in its configured direction, dropping them for collection.
Technical Specs
- type
- Extraction Machine
- powerBuffer
- 1,000 EU
- energyRange
- 10 blocks
- direction
- Configurable (North/South/East/West)
- miningSpeed
- Standard hard block speed
- operatingStates
- ["IDLE","BREAKING","STUCK"]
- breakingStages
- 4
Lore
Automated mining head from Lethargia's original quarry systems. Can be chained vertically for efficient layer-by-layer extraction.
Recycler
lunatech:recycler
Breaks down composite and electronic waste into base materials. Critical for sustainable operations on resource-limited Dromia.
Technical Specs
- type
- Processing Machine
- powerBuffer
- 1,000 EU
- craftTime
- 45 ticks (2.25 seconds)
- energyConsumption
- 1 EU/tick
- inputSlot
- 0
- outputSlot
- 1
- hopperSupport
- true
- throughput
- 26.7 items/minute
- recoveryRate
- ~80% material recovery
Lore
Originally designed to reduce waste in Lethargia's confined quarters. Now essential for closed-loop manufacturing on Dromia.
Power Node
lunatech:power_node
Wireless energy relay using beam transmission technology derived from Dromian aura practices. Creates a wireless network of power distribution points.
Technical Specs
- type
- Power Relay/Node
- powerBuffer
- 500 EU
- transmissionRange
- 12 blocks
- energyRange
- 12 blocks
- category
- Transmission
Lore
Reverse-engineered from Dromian aura channeling practices. Uses Composite 34 emitter nodes to propagate soul-energy wirelessly—technology that represents humanity's most significant technological advance since arriving on Dromia.
Solar Panel
lunatech:solar_panel
Harnesses Dromia's star energy during daylight to generate electrical power. Most reliable at noon; inactive at night and during storms.
Technical Specs
- type
- Generator
- powerGeneration
- 10 EU/tick (variable with sunlight)
- powerBuffer
- 100 EU
- energyRange
- 10 blocks
Lore
Based on Lethargia's original solar collection systems, adapted for Dromia's luminosity. Silent operation makes it popular for stealth installations.
Accumulator
lunatech:accumulator
High-capacity energy storage using advanced acid-based batteries. Buffers power from generators and distributes to consumers.
Technical Specs
- type
- Battery/Energy Storage
- powerBuffer
- 10,000 EU
- energyRange
- 10 blocks
- inputRate
- Unlimited
- outputRate
- Unlimited
- efficiency
- 100%
Lore
Reliable acid-battery based storage. Each unit can store and release significant energy to stabilize power distribution across a settlement.
Electric Furnace
lunatech:electric_furnace
Industrial smelting apparatus that uses electrical resistance heating. Processes ores and materials into refined ingots.
Technical Specs
- type
- Processing Machine
- powerBuffer
- 1,000 EU
- craftTime
- 20 ticks per item
- energyConsumption
- 5 EU/tick
- inputSlot
- 0
- outputSlot
- 1
- hopperSupport
- true
- operatingStates
- ["NO_INPUT","INSUFFICIENT_INPUT","INVALID_INPUT","CRAFTING","OUTPUT_FULL","OUT_OF_ENERGY"]
Lore
Lethargia standard-issue smelter. More efficient than traditional furnaces and integrates with automated systems.
Windmill
lunatech:windmill
Harvests kinetic energy from Dromia's atmospheric winds. Output scales with altitude—mount on towers for maximum efficiency.
Technical Specs
- type
- Generator
- powerGeneration
- Variable (scales with height)
- powerBuffer
- 100 EU
- energyRange
- 10 blocks
- optimalAltitude
- Y > 128
Lore
Mechanical design inspired by pre-industrial Dromian wind harvesting. Dromia's atmospheric dynamics make wind generation more viable than Earth records suggested.
Watermill
lunatech:watermill
Extracts rotational energy from flowing water. Must be placed adjacent to flowing water or waterfalls to operate.
Technical Specs
- type
- Generator
- powerGeneration
- Variable (scales with flow)
- powerBuffer
- 100 EU
- energyRange
- 10 blocks
- requirement
- Adjacent flowing water block
- output
- Direct mechanical-to-electrical conversion
Lore
Reverse-engineered from Dromian water-power systems observed in Magi-Tech settlements. Remarkably efficient at converting kinetic to electrical energy.
Solid Fuel Generator
lunatech:solid_fuel_generator
Combustion-based power generation. Burns solid fuels (coal, charcoal, etc.) to produce sustained electrical output.
Technical Specs
- type
- Generator
- powerGeneration
- 10 EU/tick while burning
- powerBuffer
- 100 EU
- energyRange
- 10 blocks
- fuelSlot
- 0
- operatingStates
- ["NO_FUEL","INVALID_FUEL","GENERATING"]
- burnTime
- Scales with fuel type
Lore
Efficient combustion chamber using Composite 34 lining for heat tolerance. Represents a transition bridge between renewable and chemical energy sources.
Terminal
Not Implementedlunatech:terminal
Command interface for machine automation. Programs and monitors connected workers using Panspark VM scripting.
Technical Specs
- type
- Control/Automation
- powerBuffer
- 1,000 EU
- energyRange
- 10 blocks
- programming
- Panspark bytecode VM
- operatingStates
- ["UNINIT","INITING","IDLE","RUNNING","ERR","OUT_OF_POWER","FINISHED"]
- connectivity
- 16-directional (4 power states per face)
Lore
Direct descendant of Lethargia's original automation control suite. Allows sophisticated machine coordination using the Panspark scripting language.
Compressor
lunatech:compressor
Applies massive pressure to materials, compacting them into denser forms. Slowest processor but essential for advanced crafting.
Technical Specs
- type
- Processing Machine
- powerBuffer
- 1,000 EU
- craftTime
- 400 ticks (20 seconds)
- energyConsumption
- 1 EU/tick
- inputSlot
- 0
- outputSlot
- 1
- hopperSupport
- true
- throughput
- 9 items/minute
Lore
Uses hydraulic pressure systems to densify composite materials. Critical for crafting high-grade components.
Macerator
lunatech:macerator
Grinds ores and materials into powders. Doubles ore output compared to smelting alone when combined with Electric Furnace.
Technical Specs
- type
- Processing Machine
- powerBuffer
- 1,000 EU
- craftTime
- 300 ticks (15 seconds)
- energyConsumption
- 1 EU/tick
- inputSlot
- 0
- outputSlot
- 1
- hopperSupport
- true
- throughput
- 12 items/minute
- efficiency
- Double ore yield vs traditional smelting
Lore
High-speed grinding apparatus. Primary component of Lethargia's ore processing pipeline.
Machine Block
lunatech:machine_block
Basic structural casing for machine assembly. Provides no function alone; used as building component.
Technical Specs
- type
- Building Block
- hardness
- 5 seconds
- toolRequired
- Iron+ Pickaxe
- purpose
- Structural component
Lore
Standard Composite 34 machine housing. Forms the basis of all LunaTech industrial equipment.
Microcontroller
lunatech:microcontroller
Programmable logic controller using Panspark VM. Executes custom automation code with digital and analog I/O capabilities.
Technical Specs
- type
- Programmable Controller
- powerBuffer
- 1,000 EU
- energyRange
- 10 blocks
- digitalOutput
- 0 or 15 (binary)
- analogInput
- 0-15 (16 levels)
- programming
- Panspark bytecode
- operatingStates
- ["UNINIT","IDLE","COMPILING","RUNNING","ERR"]
- compileTime
- Depends on code complexity
Lore
Pocket-sized computing unit descended from Lethargia's navigation processors. Enables complex automation without Terminal overhead.
Item Receiver
lunatech:item_reciever
Endpoint for item transport networks. Accepts items from adjacent Item Extractors or Item Junctions.
Technical Specs
- type
- Item Logistics
- powerBuffer
- 1,000 EU
- energyRange
- 10 blocks
- orientation
- 6-directional (configurable face)
- inputSlot
- Unlimited (container)
- throughput
- Limited by source speed
- compatibility
- Integrates with hopper systems
Lore
Part of Lethargia's autonomous supply chains. Enables fully automated factories.
Quarry Corner
lunatech:quarry_corner
Boundary marker for quarry mining area. Define a rectangular region with corners to establish extraction limits.
Technical Specs
- type
- Quarry Structure
- powerBuffer
- 1,000 EU
- energyRange
- 10 blocks
- purpose
- Quarry frame corner
- pairing
- Must be used with Quarry Controller & Beams
Lore
Defines the coordinate system for automated quarry operations. Prevents uncontrolled mining expansion.
Item Junction
lunatech:item_junction
The connection point for item transport networks. Serves as the hub between item sources and destinations in automated systems.
Technical Specs
- type
- Item Logistics
- powerBuffer
- 1,000 EU
- energyRange
- 20 blocks (2× typical range)
- orientation
- 6-directional
- connections
- Up to 6 simultaneous routes
- sortingCapable
- true
- throughput
- Multi-path (scales with connected devices)
Lore
Sophisticated packet routing. Allows massive item networks to scale without throughput degradation.
Wireless Charger
lunatech:wireless_charger
Charges compatible tools and devices within range using beam transmission. No physical contact required.
Technical Specs
- type
- Charging Station
- powerBuffer
- 1,000 EU
- transmissionRange
- 10 blocks
- chargingRate
- Variable (scales with available power)
- compatible
- Powered tools, equipment, batteries
- efficiency
- 85% (15% transmission loss)
Lore
Uses the same beam transmission physics as Power Nodes. Enables field operations without physical cable infrastructure.
Analog Redstone Block
lunatech:analog_redstone_block
Emits analog redstone signals (0-15) based on machine state or energy levels. Bridges Lethargia automation with Minecraft redstone.
Technical Specs
- type
- Redstone Integration
- inputType
- Energy level / Machine state
- outputType
- Analog redstone (0-15)
- outputFaces
- Directional (north/south configurable)
- signalRange
- 16 power levels
- resolution
- 16-step discrete output
Lore
Represents the integration of LunaTech systems with Minecraft's native redstone logic. Enables hybrid automation architectures.
Composite Plate Grate
lunatech:composite_plate_grate
Grated flooring combining structural support with ventilation. Part of Lethargia's standard ship architecture.
Technical Specs
- type
- Building Block
- hardness
- 5 seconds
- toolRequired
- Iron+ Pickaxe
- material
- Composite 34 alloy
- transparency
- Partial (grated)
Lore
Iconic design element of Lethargia. Used throughout Camp Cities for practical ventilation.
Composite Scrap Plate Block
lunatech:composite_scrap_plate_block
Recycled composite material block. Economical alternative to standard plates for non-critical structures.
Technical Specs
- type
- Building Block
- hardness
- 4 seconds
- toolRequired
- Iron+ Pickaxe
- material
- Recycled Composite 34
Lore
Sustainability-focused construction material. Reflects human adaptation to finite resources on Dromia.
Composite Frame Glass
lunatech:composite_frame_glass
Reinforced transparent view pane. Lethargia-grade glass for windows and enclosures.
Technical Specs
- type
- Building Block
- hardness
- 3 seconds
- toolRequired
- Iron+ Pickaxe
- transparency
- Full (transparent)
- reinforcement
- Composite 34 frame
Lore
Tough enough to survive Dromia's hostile fauna and environmental extremes.
Composite Plate Block
lunatech:composite_plate_block
Solid structural plating. The standard building block for LunaTech facilities.
Technical Specs
- type
- Building Block
- hardness
- 5 seconds
- toolRequired
- Iron+ Pickaxe
- material
- Composite 34 alloy
- structure
- Solid
Lore
Foundational architectural element. Appears in every LunaTech facility.
Composite Plate Ornament
lunatech:composite_plate_ornament
Decorative ribbed plating. Balances aesthetics with Lethargia's utilitarian design philosophy.
Technical Specs
- type
- Building Block
- hardness
- 5 seconds
- toolRequired
- Iron+ Pickaxe
- material
- Composite 34 alloy
- purpose
- Aesthetic detailing
Lore
Subtle design element from Lethargia's 80s-era engineering aesthetic.
Composite Open Plate Grate
lunatech:composite_open_plate_grate
Heavy ventilation grating. High airflow for critical cooling systems.
Technical Specs
- type
- Building Block
- hardness
- 5 seconds
- toolRequired
- Iron+ Pickaxe
- material
- Composite 34 alloy
- transparency
- Maximum (open grate)
Lore
Essential for thermal management in high-powered reactor installations.
Composite Plate Shingles
lunatech:composite_plate_shingles
Overlapping plate roofing. Weather-resistant and integrated with Lethargia's aesthetic.
Technical Specs
- type
- Building Block
- hardness
- 5 seconds
- toolRequired
- Iron+ Pickaxe
- material
- Composite 34 alloy
- purpose
- Roofing element
Lore
Iconic visual element of Camp Cities. Recognizable from orbit.
Sturdy Composite Block
lunatech:sturdy_composite_block
Enhanced-strength composite block. Used where extreme durability is required.
Technical Specs
- type
- Building Block
- hardness
- 6 seconds (stronger)
- toolRequired
- Iron+ Pickaxe (2× faster with pickaxe)
- material
- High-density Composite 34
Lore
Reserved for critical structural applications. Rarely seen outside reactor containment.
Composite Path Block
lunatech:composite_path_block
Textured walkway plating. Reduces slipping and provides visual contrast.
Technical Specs
- type
- Building Block
- hardness
- 4 seconds
- toolRequired
- Iron+ Pickaxe
- material
- Composite 34 with grip texture
Lore
Practical safety feature. Prevents skids on polished Composite 34 floors.